Summer school isn't turning out how Greg had hoped it would, but when he starts on a model of an old spitfire, he is propelled into an adventure that will really show him what it means to take control.
Grace's family are wardens of the Griffin Map, using its teleport technology to fight crime across their land. In an attempt to prove herself to be as good as her brother at completing missions, Grace responds to a distress call. But the map transports Grace to a remote village where nothing is quite as it seems. Has she taken on…